Door Room (Start Again)

Source: Map033 (Door Room)

Created by YellowIris

Index



Entering the Room

Fun fact! The object that triggers this dialogue is called "halfway".

Fighter (sad4) I wonder how far we are to the King...

Researcher (worried3) I can feel his energy getting stronger...

Researcher (angry1) We're definitely getting closer.


If you've been finding keys before interacting with other objects

(...  Oh.)

(You must've blacked out...)

(It happens.)



Stepping Out of the Doorway

Plays only if you have seen an ending.

(Oh.)

(You'll need fire soon.)



Locked Door

Interacting before obtaining the castle key

Fighter (happy1) Alri--


The screen shakes.


Fighter (embarassed3) EYAH!!!

Kid (surprised1) Did you just--

Fighter (embarassed4) NO!!!!!


The screen shakes.


Kid (excited1) --RUN INTO THE DOOR???


The screen shakes.


Fighter (embarassed3) I DIDN'T KNOW IT'D STAY CLOSED!!!

Kid (proud1) WHAT AN IDIOT!!!

Researcher (sigh1) Kids, please.

Housemaiden (awkward1) Oh no...  I didn't think it'd be locked.  What should we do...?


Siffrin (fake1) (...)

  • "Let's look around a bit more!"

Housemaiden (distressed2) Sounds like that's all we can do...



Subsequent interactions before obtaining the castle key

(Go to the library.)



After obtaining the castle key

(You used the Castle Key.)

(The door unlocks.)


If you did not find the key before interacting with other objects in the room

Fighter (happy1) Alright!  Onwards, my friends!!!

Housemaiden (smile1) Mhm!!!


If you did find the key first

Kid (excited1) WOAH!

Fighter (surprised2) Wait,  so the key Sif found was the key for this door?

Fighter (happy1) That's a CRAZY coincidence, friend!!!


(...)

  • "I feel lucky today!"

    Housemaiden (worried3) Hmmmm...

    Fighter (confident1) Alright!  Onwards, then!!!

  • "A crazy... KEY-cidence?"

    The screen shakes.


    Fighter (happy1) HAHAHAHA!

    Researcher (smug1) Go workshop more, Siffrin.  This one is pretty weak.


    (You pout, and don't even have to act for this one.)

    (You still don't like this pun, but even now, that's all the material you have...)

    (Someone pats your head.)


    Fighter (proud1) Pat, pat.  You'll do better next time!


    (You won't.)



Torch

Interaction text is generic.



Tears

Interaction text is generic.